This is a great and very useful video tutorial that explains how to integrate the full power of Pxicologic ZBrush with Autodesk 3ds Max by switching between them in the process of modeling and mapping a 3D object or character.
Related Posts
Modeling a Realistic Wine Bottle in Blender
In this nice video tutorial we will see how to make a bottle of 3D wine using the Blender open source modeling and rendering program. A very detailed lesson that…
Modeling a Furniture for Bar in Autodesk 3ds Max
In this interesting video tutorial we will see how to make furniture for a 3D bar using the modeling and rendering program Autodesk 3ds Max. A very detailed lesson to…
Modeling a Simple Table in 3ds Max using Spline
In this simple and fast video tutorial we will see how to create a modern 3d coffee table using the Autodesk 3ds Max polygonal modeling program. It is a ‘built’…
Make a Galaxy in 3ds Max – Tutorial
Un fantastico video-tutorial da Youtube che spiega come creare una galassia con 3ds Max, una lezione che ci proietta nello spazio 3D dell’Universo con effetti di grande realismo.
Model a Realistic Wicker Basket in Cinema 4D
In this video tutorial we will see how to model a realistic 3D wicker basket using the Cinema 4D polygonal modeling program. A very detailed and easy to follow exercise…
Coffee Modeling and Rendering in 3ds Max
This video tutorial shows you how to model and render a cup of coffee and saucer. We will use 3ds Max for modeling and Vray for rendering. The result is…