In this interesting video tutorial we will see how to create a very realistic 3D Viking helmet using two polygonal modeling programs, namely Autodesk Maya and ZBrush, exploiting the potential of the two software to obtain an excellent result.
In this interesting video tutorial we will see how to create a very realistic 3D Viking helmet using two polygonal modeling programs, namely Autodesk Maya and ZBrush, exploiting the potential of the two software to obtain an excellent result.
This is a video tutorial on how to apply 3D Boolean operators within Pxicologic ZBrush. Boolean objects are those that are obtained by subtraction, addition, etc. between two or more…
In this video tutorial we will see how to quickly and easily create 3D feet using the Autodesk Maya modeling and rendering program. A very detailed and easy to follow…
What we’re going to see is a tutorial that uses the free and open source Blender modeling program. If you are new to 3D, following this tutorial, great for beginners,…
This is a great and very useful video tutorial that explains how to integrate the full power of Pxicologic ZBrush with Autodesk 3ds Max by switching between them in the…
Country that you go electricity you find. In various parts of the world there are different types of power supplies that differ from each other in terms of voltage and…
In this interesting video tutorial we will see how to make a 3d radiator using the Autodesk Maya modeling and rendering program. A complete and detailed lesson for a useful…
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