In this video tutorial we will see how to make a realistic cave using the Autodesk 3ds Max polygonal modeling program. We will see how to create the rock walls and then using boulders and some other elements, such as a hanged skeleton, we will give a very ‘sinister’ appearance to our virtual cave.
Related Posts
Modeling a Detailed Tennis Ball in Maya
In this interesting video tutorial we will take a look at a lesson that shows how to make a 3d tennis ball using the Autodesk Maya polygonal modeling program. A…
Modeling a Realistic Shark in 3D Max
In the tutorial that we will see we will learn how to create a believable shark in 3D Studio Max. This first part will guide you through the whole process…
Create Realistic Fire Turbulence in Cinema 4D
Un altro video-tutorial molto eccitante in Cinema 4D. Questa volta si tratta di mostrare come prendere un oggetto semplice e appiccargli fuoco usando Turbulence FD in CINEMA 4D. La scena…
Basic Character Rigging in 3DS Max
This video tutorial in 3ds Max walks us through the process of rigging a simple robot character using a link-rig system. In particular, it shows the hierarchy of links to…
Building Demolition using Thinking Particles in 3ds Max
This video tutorial shows the process of creating a tool that performs the demolition procedure of a building in 3ds Max. We will use Thinking Particles for a very interesting…
Create Muscle Bones in 3ds Max Tutorial
The tutorial we are going to visit will show you how to create 3DS max bones and muscles that can be used further for correct and more realistic muscle deformations.…