Projection Mapping Camera is the process of projecting an image onto a simple geometry creating the illusion of detail and movement from what is actually just a still image. This method has been used by many in the film and television industry. The tutorial we’re going to follow shows how to get this process into Autodesk Maya.
Related Posts
Create a Forest Scene in Illustrator – Tutorial
In the Illustrator tutorial that we will see, we will use the characteristics of the Livebrush motion brush to create abstract shapes. Since this exercise will focus primarily on Livebrush,…
Create a Realistic Cheese Seamless Pattern in Illustrator
In the tutorial we will see we will learn how to create a realistic vector model of cheese from a reference image and using the Adobe Illustrator graphics program. After…
Creating Volumetric Lights in Maya – Tutorial
Una video-lezione in Maya che mostra come realizzare una luce volumetrica con l’utilizzo di Mental Ray. Un effetto molto realistico utilizzato anche in altri software 3D come 3ds Max che…
Flight of Balloons in 3ds Max – Tutorial
This video tutorial shows us how to reproduce the natural behavior of a group of balloons flying through the air, a very fast and effective exercise with Thinking Particles in…
Modelling a Futuristic Chair in 3ds Max
In this video tutorial in Autodesk 3ds Max we are shown how to model a futuristic 3D chair. a simple lesson that with a few steps leads us to a…
Creating Background Loops in Cinema 4D – Tutorial
This video tutorial demonstrates using a simple setup clone to create background loops in Cinema 4D. A very useful exercise for creating psychedelic animations to move the background of your…