In this interesting video tutorial we will see how to create a very realistic 3D Viking helmet using two polygonal modeling programs, namely Autodesk Maya and ZBrush, exploiting the potential of the two software to obtain an excellent result.
In this interesting video tutorial we will see how to create a very realistic 3D Viking helmet using two polygonal modeling programs, namely Autodesk Maya and ZBrush, exploiting the potential of the two software to obtain an excellent result.
This video tutorial shows the process of creating Jack-O-Lantern with Blender. This is the distinctive Halloween pumpkin character. We will see how to build the model from scratch within the…
In this interesting video tutorial we will see how to realize a 3D crown of thorns using the modeling and rendering program Autodesk 3ds Max together with Pxicologic ZBrush. A…
La duplicazione di un elemento con una trasformazione è uno dei modi più facili e più veloci per la creazione di oggetti 3D in Photoshop. Il tutorial che andremo a…
This video tutorial shows you how to get more control over transparent objects using an Info node sampler and a Ramp node attached to the transparency attribute of a shader…
In this interesting video tutorial we will see how to make a 3D material inspired by the famous suit of the comic and cinema hero Spiderman with the help of…
This video tutorial shows several methods for modeling an internal body environment in Maya. One lesson is for illustrative – scientific purposes. The author demonstrates two main methods (polygon modeling…
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