This video tutorial shows you how to get more control over transparent objects using an Info node sampler and a Ramp node attached to the transparency attribute of a shader in Maya.
Related Posts
Blasting a wooden door in 3ds Max – Tutorial
In this two-part lesson, author Will Wallace plans to show how to create an explosion of a wooden door by separating objects into groups for a very realistic scene.
Modeling Urban Pistol in Maxon Cinema 4D
In this video tutorial we will see how to model a futuristic gun using polygonal modeling in Maxon Cinema 4D. A very detailed exercise that can also be followed by…
Make Black Umbrella Design in Photoshop
The drawing tutorial that we will see will allow you to know the method to make an umbrella in Adobe Photoshop that can be used in different ways, as an…
Create Pearl-Filled Clam on an Ocean in Illustrator
Nel tutorial che vedremo come creare un’ostrica con delle perle in una scena unica di un oceano con Illustrator. Verranno usati vari effetti, come ad esempio: blend, warp, maschera di…
Create Automated Light Trails in Cinema 4D – Tutorial
This video tutorial shows us how to create automated light paths and create a camera that follows them as they travel through space in Cinema 4D.
Create XP Style Monitor Icon in Photoshop
Le icone di sistema di Windows XP saranno l’ispirazione per un’icona vecchio stile del tutorial che vedrete. L’esercizio è descritto in modo molto dettagliato e può essere eseguito anche da…