The snow that falls and accumulates on the 3D objects creating a mantle that wraps them in a very realistic way, is what this Cinema 4D video tutorial explains which will show the entire creation process using the Metaballs plugin.
Related Posts
Create a Furry Dog “Toto” in Adobe Illustrator
In the tutorial that we’re going to follow, we’ll see how to create the Toto puppy from the Wizard of OZ story with Illustrator. We’ll use basic shapes and add…
Texture Based Dirt Faloff in Octane Render in Cinema 4D
This video tutorial will take us through the process for adding basic falloff textures to our ‘worn’ materials in Octane Render within Cinema 4D. It is a question of giving…
Displacement Shaders and Displacement Deformers in Cinema 4D
In the video tutorial presented on this page we are shown how to create surface details using Displacement Shadere and Displacement Deformers in Cinema 4D. Two tools to increase the…
Exploding Glass Effect with 3ds Max
It is always a good idea to learn as many new techniques as possible to help flesh out CG scenes. In the tutorial we are going to follow you will…
Texturing Cannon in 3ds Max – Tutorial
This video tutorial will show you the entire texturing process for a cannon in 3ds Max using Adobe Photoshop to prepare the textures and then import them to map to…
Create an Easy Coffee Shop Facade in Illustrator
Nel tutorial che seguiremo imparerete come creare un paesaggio di strada con facilità, utilizzando principalmente lo strumento Rettangolo e alcuni effetti in Adobe Illustrator. Si creerà la facciata di uno…